Devil, Aim for Me

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  • Devil, Aim for Me

Henry Bantam. Bank robber. Noose dodger. They say Bantam was shot dead outside Elksville and a lightning strike knocked him right back to his feet, alive again. They say Bantam's boots melted and the bullets ran out the holes in his chest like prairie dogs fleeing a flooded burrow.

It's 'cause Bantam went down to the crossroads, they say. Made a Deal. Gave up something awful powerful in exchange for the fastest gun. For uncanny luck. For eyes in the back of his head.

They say a lot of things.

. . .

They say there's a bounty on his head.

DEVIL, AIM FOR ME is a Weird West incursion rooted in Trophy Dark. Don't know Trophy Dark? No problem! All the rules you need are contained within.

This is a collaborative play-to-lose RPG scenario about bounty hunters on a doomed expedition in a hostile world. It is very likely that all of them will die or—at best—be permanently scarred and haunted, destroyed by their desire.

If that sounds like a good time, then saddle up. Bantam's out there. Find your fortune.

a5, full color, 28 pages
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